Difference between revisions of "Blacksmithy"
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(Will add proper breakpoint numbers once Virus gets back to me) |
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Blacksmithy is the [[skills|skill]] of maintaining equipment and gear. It is useful to many adventurers on Last Shard. | Blacksmithy is the [[skills|skill]] of maintaining equipment and gear. It is useful to many adventurers on Last Shard. | ||
+ | |||
+ | Blacksmithing requires various breakpoints to attempt to maintain your equipment. | ||
+ | *Chainmail and Stone | ||
+ | **Add numbers | ||
+ | *Iron | ||
+ | **Add numbers | ||
+ | *Diamond | ||
+ | **Add numbers | ||
+ | *Gold | ||
+ | **Add numbers | ||
== Commands == | == Commands == |
Revision as of 14:56, 15 August 2019
Blacksmithy is the skill of maintaining equipment and gear. It is useful to many adventurers on Last Shard.
Blacksmithing requires various breakpoints to attempt to maintain your equipment.
- Chainmail and Stone
- Add numbers
- Iron
- Add numbers
- Diamond
- Add numbers
- Gold
- Add numbers
Commands
- /smelt
- Smelts iron, gold, or diamond equipment into 1-3 ingots.
- Yield:
- Shovel: 1 ingot.
- Pickaxe: 1 ingot.
- Axe: 1 ingot.
- Sword: 1 ingot.
- Helmet: 3 ingots.
- Chestplate: 3 ingots.
- Leggings: 3 ingots.
- Boots: 3 ingots.
- Bucket: 1 ingot
- Yield:
- Smelts iron, gold, or diamond equipment into 1-3 ingots.
- /repair
- Repairs the item held in hand. As of now all tools and armor can be repaired. There is always a chance to fail repairing an item which will reduce the durability by half. If the durability on the item is not at least half, it will be destroyed. The higher level blacksmithy you have the higher chance you will have to successfully repair an item.
- Cost:
- Wood: 1 plank.
- Stone: 1 cobblestone.
- Iron: 1 iron ingot.
- Gold: 1 gold ingot.
- Diamond: 1 diamond.
- Bow: 1 string.
- Fishing rod: N/A
- Elytra: N/A
- Cost:
- Repairs the item held in hand. As of now all tools and armor can be repaired. There is always a chance to fail repairing an item which will reduce the durability by half. If the durability on the item is not at least half, it will be destroyed. The higher level blacksmithy you have the higher chance you will have to successfully repair an item.
- /enhance
- Enhances any given tool. To enhance to level 5 a clan will need to capture Bunt's Fiddly Bits.
- Cost and Level:
- 1,2,4,8,16* of the respected resource.
- Cost and Level:
- Enhances any given tool. To enhance to level 5 a clan will need to capture Bunt's Fiddly Bits.
- /harden
- Enhances any given Armor to Prot 1 (Currently will not harden above Prot 1- subject to change)
- Cost and Level:
- 1 diamond
- Cost and Level:
- Enhances any given Armor to Prot 1 (Currently will not harden above Prot 1- subject to change)
- /sharpen
- Sharpens a sword or axe to a maximum of 4. To sharpen to level 5 a clan will need to capture Bunt's Fiddly Bits.
- Cost and Level:
- 1,2,4,8,16* of the respected resource.
- Cost and Level:
- Sharpens a sword or axe to a maximum of 4. To sharpen to level 5 a clan will need to capture Bunt's Fiddly Bits.
- /power
- Enhances bows to a maximum of Power IV