Difference between revisions of "Skills"
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− | + | Things you gain points in and then get better at. | |
+ | === Commands === | ||
+ | * '''/skills''' | ||
+ | * '''/skills lock <skill name>''' | ||
+ | ** Prevents a skill from gaining points | ||
+ | * '''/skills reduce <skill name> <amount>''' | ||
+ | ** (Eg: `/skills reduce survivalism 30` would lower the Survivalism skill from 75 to 45) | ||
+ | * '''/resetallskills''' | ||
+ | ** Sets all skills to 0. Does not give you anything in return. | ||
+ | |||
+ | === NOTE === | ||
+ | * /resetallskills no longer provides a free 50 skillpoints of a named skill, this has been replaced with NPC [[Trainers]] throughout the five towns. | ||
+ | |||
+ | === Skill Builds === | ||
+ | Each player is allowed 2 skill builds. | ||
+ | |||
+ | To switch to your skill build, you must be anywhere in a [[Town]] (Player towns included) that matches your [[Alignment]], or is [[Neutral]] | ||
+ | |||
+ | '''/build #''' | ||
+ | |||
+ | Example: /build 1 | ||
+ | |||
+ | Your first default build is 0. Every player is also given build 1. So to switch to a new build for the first time, type /build 1. To switch back, type /build 0. | ||
+ | |||
+ | Once switching builds your skills will switch to the other set. If you have never done this before, it will switch you to a clean build. | ||
+ | |||
+ | Be warned, switching builds will drop your health to 2.5 hearts, and drain all [[Mana]] and [[Stamina]]. | ||
+ | |||
+ | === Trainable Skills === | ||
Combat: | Combat: | ||
* [[Archery]] | * [[Archery]] | ||
* [[Blades]] | * [[Blades]] | ||
* [[Brawling]] | * [[Brawling]] | ||
+ | |||
+ | Combat and Not Combat: | ||
+ | * [[Lumberjacking]] | ||
− | |||
Not Combat: | Not Combat: | ||
* [[Blacksmithy]] | * [[Blacksmithy]] | ||
* [[Fishing]] | * [[Fishing]] | ||
− | * [[Magery]] | + | * [[Magery]] |
+ | * [[Mining]] | ||
* [[Survivalism]] | * [[Survivalism]] | ||
+ | * [[Taming]] | ||
+ | |||
+ | Sort of technically not combat: | ||
+ | * [[Healing]] | ||
− | * [[ | + | Non-Existent: |
− | * [[ | + | * [[Poisoning]] |
− | * [[ | + | * [[Necromancy]] |
+ | * [[Acrobatics]] |
Latest revision as of 19:20, 30 July 2020
Things you gain points in and then get better at.
Contents
Commands
- /skills
- /skills lock <skill name>
- Prevents a skill from gaining points
- /skills reduce <skill name> <amount>
- (Eg: `/skills reduce survivalism 30` would lower the Survivalism skill from 75 to 45)
- /resetallskills
- Sets all skills to 0. Does not give you anything in return.
NOTE
- /resetallskills no longer provides a free 50 skillpoints of a named skill, this has been replaced with NPC Trainers throughout the five towns.
Skill Builds
Each player is allowed 2 skill builds.
To switch to your skill build, you must be anywhere in a Town (Player towns included) that matches your Alignment, or is Neutral
/build #
Example: /build 1
Your first default build is 0. Every player is also given build 1. So to switch to a new build for the first time, type /build 1. To switch back, type /build 0.
Once switching builds your skills will switch to the other set. If you have never done this before, it will switch you to a clean build.
Be warned, switching builds will drop your health to 2.5 hearts, and drain all Mana and Stamina.
Trainable Skills
Combat:
Combat and Not Combat:
Not Combat:
Sort of technically not combat:
Non-Existent: