Difference between revisions of "Taming"

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=====Commands=====
 
=====Commands=====
[[File:-pets.png|thumb]]
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Check the number of tamed animals you currently have out of the max allowed, including the dog's name. The default name is Wolfy.
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Check the number of tamed wolves you currently have out of the max allowed, including the dog's name. The default name is Wolfy.
 
  /pets
 
  /pets
  
  
Call/revive tamed pets to you from far away.
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Call/revive tamed wolves to you from far away.
 
(''Costs 20 stamina'')
 
(''Costs 20 stamina'')
 
  /pets call
 
  /pets call
  
 
=====Skill Level=====
 
=====Skill Level=====
From skill level 0.0 to 49.9 you may only have one animal.
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From skill level 0.0 to 49.9 you may only have one wolf.
  
From skill level 50.0 to * you may have two animals.
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From skill level 50.0 to 99.9 you may have two wolves.
  
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At skill level 100.0 you may have three wolves.
  
  
 
''Currently, breeding animals are not included in this count, so you could still have more than the allowed number of animals by breeding, but they will '''not''' be revived or recalled with the "/pets" command''
 
''Currently, breeding animals are not included in this count, so you could still have more than the allowed number of animals by breeding, but they will '''not''' be revived or recalled with the "/pets" command''

Revision as of 14:41, 20 August 2019

Taming is a non-combat skill on the Last Shard. You can tame a set number of wolves/dogs to assist you in combat or protect you from monsters. It does not appear that ocelots/cats are affected by this skill.

Commands

Check the number of tamed wolves you currently have out of the max allowed, including the dog's name. The default name is Wolfy.

/pets


Call/revive tamed wolves to you from far away. (Costs 20 stamina)

/pets call
Skill Level

From skill level 0.0 to 49.9 you may only have one wolf.

From skill level 50.0 to 99.9 you may have two wolves.

At skill level 100.0 you may have three wolves.


Currently, breeding animals are not included in this count, so you could still have more than the allowed number of animals by breeding, but they will not be revived or recalled with the "/pets" command